From 1ddc8d2d45a401494914dccf577fe102da555b4a Mon Sep 17 00:00:00 2001 From: Gerald Combs Date: Tue, 30 May 2006 01:26:47 +0000 Subject: ETHEREAL_LIBS -> WIRESHARK_LIBS svn path=/trunk/; revision=18250 --- README.win32 | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'README.win32') diff --git a/README.win32 b/README.win32 index b5542baf42..bd3ee6bb44 100644 --- a/README.win32 +++ b/README.win32 @@ -142,7 +142,7 @@ See section below for instructions. Automated library download -------------------------- Before using the automated download, be sure to edit the config.nmake file -to suit your needs. Especially have a look at the ETHEREAL_LIBS setting. +to suit your needs. Especially have a look at the WIRESHARK_LIBS setting. However, the defaults should be working well for a first start. If you've installed Microsoft Visual C++ (MSVC), you can run: @@ -155,7 +155,7 @@ server location at: http://anonsvn.ethereal.com/ethereal-win32-libs/trunk/packages/ -and unpack it in the $ETHEREAL_LIBS directory. +and unpack it in the $WIRESHARK_LIBS directory. If you have problems downloading the files, you might be connected to the internet through a proxy/firewall. In this case see the wget documentation @@ -208,7 +208,7 @@ The optional zlib package for win32 is available at its homepage: By default, the build process looks for these packages in C:\ethereal-win32-libs. You can place them in a different directory, but -you must update the ETHEREAL_LIBS variable in config.nmake accordingly. +you must update the WIRESHARK_LIBS variable in config.nmake accordingly. The following lists the packages needed to compile Ethereal and the default locations where to unpack them, when the above method isn't used. @@ -233,7 +233,7 @@ and optional: (to use the default locations, the directories in question should be created, and each zip file should be unpacked into the corresponding directory). If you only want to change the C:\ethereal-win32-libs -part, you just change the setting of ETHEREAL_LIBS in config.nmake; if +part, you just change the setting of WIRESHARK_LIBS in config.nmake; if you want to change subdirectories, you'll have to change the individual item for a package. (Note that some zip files create the subdirectory - those zip files just have C:\ethereal-win32-libs in the list above - so -- cgit v1.2.3