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authorGilbert Ramirez <gram@alumni.rice.edu>2000-11-14 18:05:27 +0000
committerGilbert Ramirez <gram@alumni.rice.edu>2000-11-14 18:05:27 +0000
commit482287641cf6867e1f5ee40d5a8b8a408f54bbd0 (patch)
tree428e4b6570e29673a56dc337c639dc306a4dee58 /doc/README.design
parente8bebbd7272d9936069a76c1d6d9e971097e1660 (diff)
Guy's synopsis of the core routines of Ethereal, minus the protocol tree
stuff which I need to explain. svn path=/trunk/; revision=2644
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+$Id: README.design,v 1.1 2000/11/14 18:05:27 gram Exp $
+
+Unfortunately, the closest thing to a design document is the
+"README.developer" document in the "doc" directory of the Ethereal
+source tree; however, although that's useful for people adding new
+protocol dissectors to Ethereal, it doesn't describe the operations of
+the "core" of Ethereal.
+
+We have no document describing that; however, a quick summary of the
+part of the code you'd probably be working with is:
+
+ for every capture file that Ethereal has open, there's a
+ "capture_file" structure - Ethereal currently supports only one
+ open capture file at a time, and that structure is named
+ "cfile" (see the "file.h" header file);
+
+ that structure has a member "plist", which points to a
+ "frame_data" structure - every link-layer frame that Ethereal
+ has read in has a "frame_data" structure (see the
+ "epan/packet.h" header file), the "plist" member of "cfile"
+ points to the first frame, and each frame has a "next" member
+ that points to the next frame in the capture (or is null for the
+ last frame);
+
+ each "frame_data" struct has:
+
+ a pointer to the next frame (null for the last frame);
+
+ a pointer to the previous frame (null for the first
+ frame);
+
+ information such as the ordinal number of the frame in
+ the capture, the time stamps for the capture, the size
+ of the packet data in bytes, the size of the frame in
+ bytes (which might not equal the size of the packet data
+ if, for example, the program capturing the packets
+ captured no more than the first N bytes of the capture,
+ for some value of N);
+
+ the byte offset in the capture file where the frame's
+ data is located.
+
+See the "print_packets()" routine in "file.c" for an example of a
+routine that goes through all the packets in the capture; the loop does
+
+ for (fdata = cf->plist; fdata != NULL; fdata = fdata->next) {
+
+ update a progress bar (because it could take a
+ significant period of time to process all packets);
+
+ read the packet data if the packet is to be printed;
+
+ print the packet;
+
+ }
+
+The "wtap_seek_read()" call read the packet data into memory; the
+"epan_dissect_new()" call "dissects" that data, building a tree
+structure for the fields in the packet.
+