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authorguy <guy@f5534014-38df-0310-8fa8-9805f1628bb7>2004-09-11 23:03:36 +0000
committerguy <guy@f5534014-38df-0310-8fa8-9805f1628bb7>2004-09-11 23:03:36 +0000
commit649715738e3ada24172f7ebb4d911baf30459c85 (patch)
tree340e3e52f4aa5df1448894b7c025a4c433a1cadc /disabled_protos.c
parent3c268e2353d0c8e8498d5d71a79ea2969c7b6a98 (diff)
Use _WIN32 rather than WIN32 to determine if we're compiling on Win32;
according to Gisle Vanem, WIN32 isn't a built-in in MSVC, but _WIN32 is. git-svn-id: http://anonsvn.wireshark.org/wireshark/trunk@11972 f5534014-38df-0310-8fa8-9805f1628bb7
Diffstat (limited to 'disabled_protos.c')
-rw-r--r--disabled_protos.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/disabled_protos.c b/disabled_protos.c
index e50adab9ef..4ccbe45e24 100644
--- a/disabled_protos.c
+++ b/disabled_protos.c
@@ -366,7 +366,7 @@ save_disabled_protos_list(char **pref_path_return, int *errno_return)
return;
}
-#ifdef WIN32
+#ifdef _WIN32
/* ANSI C doesn't say whether "rename()" removes the target if it
exists; the Win32 call to rename files doesn't do so, which I
infer is the reason why the MSVC++ "rename()" doesn't do so.