|author||Ulf Lamping <firstname.lastname@example.org>||2004-04-09 07:37:25 +0000|
|committer||Ulf Lamping <email@example.com>||2004-04-09 07:37:25 +0000|
do some more explanations how to use the new library download tool
updated ADNS library version svn path=/trunk/; revision=10573
Diffstat (limited to 'README.win32')
1 files changed, 17 insertions, 5 deletions
diff --git a/README.win32 b/README.win32
index bbf5c1c173..761ccbca82 100644
@@ -1,4 +1,4 @@
-$Id: README.win32,v 1.66 2004/04/08 20:36:09 gerald Exp $
+$Id: README.win32,v 1.67 2004/04/09 07:37:25 ulfl Exp $
Installing Ethereal, Tethereal, and Editcap on Win32
@@ -170,9 +170,21 @@ The ADNS package is also available at its homepage:
By default, the build process looks for these packages in
C:\ethereal-win32-libs. You can place them in a different directory, but
you must update the ETHEREAL_LIBS variable in config.nmake accordingly.
-The default location for each package is listed below. If you're running
-MSVC++, you cat run "nmake -f makefile.nmake setup" to download each
-file and unpack it in the $ETHEREAL_LIBS directory.
+If you're running MSVC++, you can run:
+nmake -f makefile.nmake setup
+to download each package file (together around 30MB!) and unpack it in the
+This will first check the availability of all required tools and then uses
+the tool wget to download the files from the server location at
+www.ethereal.com mentioned above. If you have problems downloading the files,
+you might be connected to the internet through a proxy/firewall. In this case
+see the wget documentation to configure wget accordingly.
+The following lists the packages needed to compile Ethereal and the default
+locations where to unpack them, when the above method isn't used.
Package Default Location
@@ -187,7 +199,7 @@ file and unpack it in the $ETHEREAL_LIBS directory.
- adns-1.0-win32-01.zip C:\ethereal-win32-libs
+ adns-1.0-win32-03.zip C:\ethereal-win32-libs