path: root/README.win32
diff options
authorGerald Combs <gerald@wireshark.org>2004-04-08 20:36:09 +0000
committerGerald Combs <gerald@wireshark.org>2004-04-08 20:36:09 +0000
commita011fb14e2a33e555e0f365eb3ebcc0742993c3c (patch)
tree7120d362702a9fe933639ac0c643ed43819ed04e /README.win32
parent9ebddd2d71d05d5ac884d2a35ec55c24fe298338 (diff)
Add a Makefile.nmake target called "setup" that uses the script
tools\win32-setup.sh to - Check for applications required to build Ethereal - Download and unpack required packages into $ETHEREAL_LIBS Update ADNS to the latest version. Make Python 2.3 the default. svn path=/trunk/; revision=10567
Diffstat (limited to 'README.win32')
1 files changed, 5 insertions, 3 deletions
diff --git a/README.win32 b/README.win32
index 730039b61f..bbf5c1c173 100644
--- a/README.win32
+++ b/README.win32
@@ -1,4 +1,4 @@
-$Id: README.win32,v 1.65 2004/02/24 19:42:22 ulfl Exp $
+$Id: README.win32,v 1.66 2004/04/08 20:36:09 gerald Exp $
Installing Ethereal, Tethereal, and Editcap on Win32
@@ -169,8 +169,10 @@ The ADNS package is also available at its homepage:
By default, the build process looks for these packages in
C:\ethereal-win32-libs. You can place them in a different directory, but
-you must update config.nmake accordingly. The default location for each
-package is as follows:
+you must update the ETHEREAL_LIBS variable in config.nmake accordingly.
+The default location for each package is listed below. If you're running
+MSVC++, you cat run "nmake -f makefile.nmake setup" to download each
+file and unpack it in the $ETHEREAL_LIBS directory.
Package Default Location
------- ----------------