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authorGilbert Ramirez <gram@alumni.rice.edu>2000-02-09 00:41:57 +0000
committerGilbert Ramirez <gram@alumni.rice.edu>2000-02-09 00:41:57 +0000
commit41f0a2c5e66cbac7ca04d7b7adff8d19bf0884cf (patch)
treef9256321832bac5f31c34ed2782d10d19a861a0b /README.win32
parenta6a7b2af48277c5d2888ebc4e1ebe20bde5c23f3 (diff)
Update Makefiles for win32. Move local configuration to config.nmake,
have top-level Makefile.nmake call Makefile.nmake's in subdirectories. Build plugins, and build generated source (lex, yacc). The only thing we can't build is register.c; I need to re-work the top-level Makefile.nmake because it lists object files, not C files, which make-reg-dotc needs. svn path=/trunk/; revision=1608
Diffstat (limited to 'README.win32')
-rw-r--r--README.win3218
1 files changed, 11 insertions, 7 deletions
diff --git a/README.win32 b/README.win32
index f3872e2b40..828c913882 100644
--- a/README.win32
+++ b/README.win32
@@ -1,4 +1,4 @@
-$Id: README.win32,v 1.4 2000/01/25 02:11:30 guy Exp $
+$Id: README.win32,v 1.5 2000/02/09 00:41:02 gram Exp $
Ethereal can be compiled on Win32 platforms. Some libraries are
needed, however.
@@ -40,22 +40,26 @@ Ethereal yet.
Zlib (or 'libz') is available for Win32 from
http://www.winimage.com/zLibDll/
+but also has not been made to work successfully with Ethereal.
Instructions for MS Visual C
----------------------------
-Modify the top lines of Makefile.nmake, wiretap/Makefile.nmake, and
-gtk/Makefile.nmake to point to your glib and gtk directories.
+Modify the config.nmake file in the top directory of the Ethereal
+source tree to work for your local configuration. You should not
+have to modify any other Makefile.
Be sure that your command-line environment is set up to compile
and linke with MSVC. When installing MSVC, you can have your
system's environment set up to always allow compiling from the
command line, or you can invoke the vcvars32.bat script.
-In the wiretap directory, type "nmake -f makefile.nmake"
-In the gtk directory, type "nmake -f makefile.nmake"
-Then in the ethereal directory, type "nmake -f makefile.nmake"
+In the ethereal directory, type "nmake -f makefile.nmake". It will
+recurse into the subdirectories as appropriate.
-You must set your HOME environment variable for ethereal to work.
+To do a full build, you will need bison, flex, and bash. However,
+you can first build on Unix to create the source files that these
+tools make, then run the build on Windows. That will avoid the need
+for these tools on your Windows computer.
Make sure the glib and gtk DLL's are in your path when you run
ethereal. This includes gtk-*.dll, glib-*.dll, gmodule-*.dll, gdk-*.dll,