path: root/README.win32
diff options
authorGerald Combs <gerald@wireshark.org>2006-05-30 01:26:47 +0000
committerGerald Combs <gerald@wireshark.org>2006-05-30 01:26:47 +0000
commit1ddc8d2d45a401494914dccf577fe102da555b4a (patch)
treebaff9fcb636f985a20f1ba536f00a03448f9169e /README.win32
parent05a958ed015137a57883994096ea88c75bbcefca (diff)
svn path=/trunk/; revision=18250
Diffstat (limited to 'README.win32')
1 files changed, 4 insertions, 4 deletions
diff --git a/README.win32 b/README.win32
index b5542baf42..bd3ee6bb44 100644
--- a/README.win32
+++ b/README.win32
@@ -142,7 +142,7 @@ See section below for instructions.
Automated library download
Before using the automated download, be sure to edit the config.nmake file
-to suit your needs. Especially have a look at the ETHEREAL_LIBS setting.
+to suit your needs. Especially have a look at the WIRESHARK_LIBS setting.
However, the defaults should be working well for a first start.
If you've installed Microsoft Visual C++ (MSVC), you can run:
@@ -155,7 +155,7 @@ server location at:
-and unpack it in the $ETHEREAL_LIBS directory.
+and unpack it in the $WIRESHARK_LIBS directory.
If you have problems downloading the files, you might be connected to the
internet through a proxy/firewall. In this case see the wget documentation
@@ -208,7 +208,7 @@ The optional zlib package for win32 is available at its homepage:
By default, the build process looks for these packages in
C:\ethereal-win32-libs. You can place them in a different directory, but
-you must update the ETHEREAL_LIBS variable in config.nmake accordingly.
+you must update the WIRESHARK_LIBS variable in config.nmake accordingly.
The following lists the packages needed to compile Ethereal and the default
locations where to unpack them, when the above method isn't used.
@@ -233,7 +233,7 @@ and optional:
(to use the default locations, the directories in question should be
created, and each zip file should be unpacked into the corresponding
directory). If you only want to change the C:\ethereal-win32-libs
-part, you just change the setting of ETHEREAL_LIBS in config.nmake; if
+part, you just change the setting of WIRESHARK_LIBS in config.nmake; if
you want to change subdirectories, you'll have to change the individual
item for a package. (Note that some zip files create the subdirectory -
those zip files just have C:\ethereal-win32-libs in the list above - so