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authorGuy Harris <guy@alum.mit.edu>2002-12-18 21:59:46 +0000
committerGuy Harris <guy@alum.mit.edu>2002-12-18 21:59:46 +0000
commit75f340ae3ebe9bdd4c51fb861599cf0b4f95e0a9 (patch)
tree3c5af977cd06d015493898c113f653311c0819e4
parent3eec00a008563cbffe75618e542a970ed6b4d9bd (diff)
Microsoft doesn't, as far as I know, have a product "Visual C"; they may
have had one ages ago, but they call their C/C++ compiler "Visual C++". Use the right name, so as not to confuse people into thinking that the instructions are only for "Visual C" and can't be used for Visual C++ (yes, this really did appear to happen). svn path=/trunk/; revision=6799
-rw-r--r--README.win326
1 files changed, 3 insertions, 3 deletions
diff --git a/README.win32 b/README.win32
index 0ae4e638b7..55737016bf 100644
--- a/README.win32
+++ b/README.win32
@@ -1,4 +1,4 @@
-$Id: README.win32,v 1.42 2002/11/01 10:02:18 guy Exp $
+$Id: README.win32,v 1.43 2002/12/18 21:59:46 guy Exp $
Installing Ethereal, Tethereal, and Editcap on Win32
====================================================
@@ -156,7 +156,7 @@ at
http://www.ethereal.com/distribution/win32/
-Instructions for MS Visual C
+Instructions for MS Visual C++
----------------------------
Modify the config.nmake file in the top directory of the Ethereal source
tree to work for your local configuration; if you don't have Python,
@@ -175,7 +175,7 @@ can handle those directories. If not, it may not be possible to build
Ethereal from the command line on those versions of Windows.)
Be sure that your command-line environment is set up to compile
-and link with MSVC. When installing MSVC, you can have your
+and link with MSVC++. When installing MSVC++, you can have your
system's environment set up to always allow compiling from the
command line, or you can invoke the vcvars32.bat script, which can
usually be found in the "VC98\Bin" subdirectory of the directory in