#ifndef _UI_DISPLAY_H #define _UI_DISPLAY_H #include #include /** * Displays - physical display devices * * This layer is introduced tentatively, expecting use * of OSMOCOM on multi-display phones, most likely * with a main screen and a cover screen. * */ struct display { const char *name; pxtype_t pixeltype; pxsize_t width; pxsize_t height; /* We always operate on an in-memory frame buffer that * can be put on display using damage functions provided * by the image class. */ struct image *fbuf; /* * We display a top-level widget. */ struct widget *widget; /* * We hold a graphics context, configured for the target * pixel format. */ struct graphics *graphics; void (*draw) (struct display *display); void *priv; }; #endif