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Diffstat (limited to 'src/target/firmware/fb/fb_rgb332.c')
-rw-r--r--src/target/firmware/fb/fb_rgb332.c305
1 files changed, 305 insertions, 0 deletions
diff --git a/src/target/firmware/fb/fb_rgb332.c b/src/target/firmware/fb/fb_rgb332.c
new file mode 100644
index 00000000..08d64e13
--- /dev/null
+++ b/src/target/firmware/fb/fb_rgb332.c
@@ -0,0 +1,305 @@
+/* utility functions for a color framebuffer organized
+ as one pixel per byte, with bits mapped as RRRGGGBB.
+ This matches the SSD1783 LC Display Controller used
+ on the Motorola C155 */
+
+/* (C) 2010 by Christian Vogel <vogelchr@vogel.cx>
+ *
+ * All Rights Reserved
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
+#include <fb/framebuffer.h>
+#include <fb/fb_rgb332.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+void
+fb_rgb332_clear(){
+ int i,n;
+
+ /* bytes to clear */
+ n = framebuffer->height * framebuffer->width;
+ for(i=0;i<n;i++)
+ fb_rgb332->mem[i]=0xff; /* white */
+
+ /* mark everything as dirty */
+ fb_rgb332->damage_x1 = 0;
+ fb_rgb332->damage_x2 = framebuffer->width;
+ fb_rgb332->damage_y1 = 0;
+ fb_rgb332->damage_y2 = framebuffer->height;
+}
+
+/* update damage rectangle to include the area
+ x1,y1 (upper left) to x2,y2 (lower right)
+ Note that all pixels *including* x1y2 and x2y2 are
+ marked as dirty */
+static void
+fb_rgb332_update_damage(
+ uint16_t x1,uint16_t y1, /* left upper corner (inclusive) */
+ uint16_t x2,uint16_t y2 /* right lower corner (inclusive) */
+){
+ fb_sanitize_box(&x1,&y1,&x2,&y2);
+
+ x2++; /* see definition of fb_rgb332->damage_x2/y2 */
+ y2++;
+
+ /* maybe currently everything is clean? */
+ if(fb_rgb332->damage_x1 == fb_rgb332->damage_x2 ||
+ fb_rgb332->damage_y1 == fb_rgb332->damage_y2
+ ){
+ fb_rgb332->damage_x1 = x1;
+ fb_rgb332->damage_y1 = y1;
+ fb_rgb332->damage_x2 = x2;
+ fb_rgb332->damage_y2 = y2;
+ return;
+ }
+
+ /* grow damage box */
+ if(x1 < fb_rgb332->damage_x1)
+ fb_rgb332->damage_x1 = x1;
+ if(y1 < fb_rgb332->damage_y1)
+ fb_rgb332->damage_y1 = y1;
+ if(x2 > fb_rgb332->damage_x2)
+ fb_rgb332->damage_x2 = x2;
+ if(y2 > fb_rgb332->damage_y2)
+ fb_rgb332->damage_y2 = y2;
+#if 0
+ printf("%s: damage now %d %d %d %d\n",
+ __FUNCTION__,fb_rgb332->damage_x1,fb_rgb332->damage_y1,
+ fb_rgb332->damage_x2,fb_rgb332->damage_y2);
+#endif
+}
+
+/* we trust gcc to move this expensive bitshifting out of
+ the loops in the drawing funtcions */
+static uint8_t rgb_to_pixel(uint32_t color){
+ uint8_t ret;
+ ret = (FB_COLOR_TO_R(color) & 0xe0); /* 765 = RRR */
+ ret |= (FB_COLOR_TO_G(color) & 0xe0) >> 3; /* 432 = GGG */
+ ret |= (FB_COLOR_TO_B(color) & 0xc0) >> 6; /* 10 = BB */
+ return ret;
+}
+
+static void set_pix(uint8_t *pixel,uint32_t color){
+ if(color == FB_COLOR_TRANSP)
+ return;
+ *pixel = rgb_to_pixel(color);
+}
+
+static void set_fg(uint8_t *pixel){
+ set_pix(pixel,framebuffer->fg_color);
+}
+
+static void set_bg(uint8_t *pixel){
+ set_pix(pixel,framebuffer->bg_color);
+}
+
+void fb_rgb332_boxto(uint16_t x2,uint16_t y2)
+{
+ uint16_t x1 = framebuffer->cursor_x;
+ uint16_t y1 = framebuffer->cursor_y;
+ int x,y;
+ uint8_t *p;
+
+ framebuffer->cursor_x = x2;
+ framebuffer->cursor_y = y2;
+
+ fb_sanitize_box(&x1,&y1,&x2,&y2);
+ fb_rgb332_update_damage(x1,y1,x2,y2);
+
+ for(y=y1; y<=y2; y++){
+ p = & fb_rgb332->mem[x1 + framebuffer->width * y];
+ for(x=x1;x<=x2;x++){
+ set_bg(p);
+ if(y==y1 || y==y2 || x==x1 || x==x2) /* border */
+ set_fg(p);
+ p++;
+ }
+ }
+}
+
+/* draw a line like Brensenham did... (roughly) */
+void fb_rgb332_lineto(uint16_t x2,uint16_t y2){
+ uint8_t *p,pixel; /* framebuffer pointer */
+ int delta_regular; /* framebuffer offset per step */
+ int delta_step; /* " */
+
+ uint16_t x1 = framebuffer->cursor_x; /* start */
+ uint16_t y1 = framebuffer->cursor_y;
+
+ int t,tmax; /* counter for steps */
+ int err_inc,err_accu=0; /* error delta and accumulator for */
+ /* Brensenham's algorhithm */
+
+ fb_limit_fb_range(&x1,&y1);
+ fb_limit_fb_range(&x2,&y2);
+ fb_rgb332_update_damage(x1,y1,x2,y2);
+
+ framebuffer->cursor_x = x2; /* end pixel */
+ framebuffer->cursor_y = y2;
+
+ /* pointer to first pixel, pixel value in FB memory */
+ p = fb_rgb332->mem + framebuffer->width * y1 + x1;
+ pixel = rgb_to_pixel(framebuffer->fg_color);
+
+ if(abs(x2-x1) >= abs(y2-y1)){ /* shallow line */
+ /* set pointer deltas for directions */
+ delta_regular = 1; /* X */
+ if(x2 < x1)
+ delta_regular = -delta_regular;
+ delta_step = framebuffer->width; /* Y */
+ if(y2 < y1)
+ delta_step = -delta_step;
+ tmax = abs(x2-x1);
+ err_inc = abs(y2-y1);
+ } else { /* steep line */
+ delta_regular = framebuffer->width; /* Y */
+ if(y2 < y1)
+ delta_regular = -delta_regular;
+ delta_step = 1; /* X */
+ if(x2 < x1)
+ delta_step = -1;
+ tmax = abs(y2-y1);
+ err_inc = abs(x2-y1);
+ }
+
+#if 0
+ printf("%s: (%d,%d) -> (%d,%d) step=%d regular=%d err_inc=%d tmax=%d\n",
+ __FUNCTION__,x1,y1,x2,y2,delta_step,delta_regular,err_inc,tmax);
+#endif
+
+ for(t=0;t<=tmax;t++){
+ *p = pixel;
+ err_accu += err_inc;
+ if(err_accu >= tmax){
+ p += delta_step;
+ err_accu -= tmax;
+ }
+ p += delta_regular;
+ }
+}
+
+int fb_rgb332_putstr(char *str,int maxwidth){
+ const struct fb_font *font = fb_fonts[framebuffer->font];
+ const struct fb_char *fchr;
+
+ int x1,y1,x2,y2; // will become bounding box
+ int y; // coordinates in display
+ int char_x=0,char_y; // coordinates in font character
+ int bitmap_x,bitmap_y; // coordinates in character's bitmap
+ int byte_per_line; // depending on character width in font
+ int bitmap_offs,bitmap_bit; // offset inside bitmap, bit number of pixel
+ uint8_t *p,fgpixel,bgpixel,trans; // pointer into framebuffer memory
+ int total_w; // total width
+
+ /* center, if maxwidth < 0 */
+ if (maxwidth < 0) {
+ total_w = 0;
+ /* count width of string */
+ for(p=(uint8_t *)str;*p;p++){
+ fchr = fb_font_get_char(font,*p);
+ if(!fchr) /* FIXME: Does '?' exist in every font? */
+ fchr = fb_font_get_char(font,'?');
+ total_w += fchr->width;
+
+ } // str
+ if (total_w <= framebuffer->width)
+ framebuffer->cursor_x =
+ (framebuffer->width - total_w) >> 1;
+ else
+ framebuffer->cursor_x = 1;
+ maxwidth = framebuffer->width;
+ }
+
+ x1 = framebuffer->cursor_x; // first col (incl!)
+ x2 = x1 + maxwidth - 1; // last col (incl!)
+ if(x2 >= framebuffer->width)
+ x2 = framebuffer->width - 1;
+
+ y1 = framebuffer->cursor_y - font->ascent + 1; // first row
+ y2 = y1 + font->height - 1; // last row
+
+ fgpixel = rgb_to_pixel(framebuffer->fg_color);
+ bgpixel = rgb_to_pixel(framebuffer->bg_color);
+ trans = (framebuffer->bg_color == FB_COLOR_TRANSP);
+
+ if(y1 < 0) // sanitize in case of overflow
+ y1 = 0;
+ if(y2 >= framebuffer->height)
+ y2 = framebuffer->height - 1;
+
+ /* iterate over all characters */
+ for(;*str && framebuffer->cursor_x <= x2;str++){
+ fchr = fb_font_get_char(font,*str);
+ if(!fchr) /* FIXME: Does '?' exist in every font? */
+ fchr = fb_font_get_char(font,'?');
+ if(!fchr)
+ return 0;
+ byte_per_line = (fchr->bbox_w+7)/8;
+
+ for(y=y1;y<=y2;y++){
+ p=fb_rgb332->mem+y*framebuffer->width;
+ p+=framebuffer->cursor_x;
+
+ for(char_x=0;
+ char_x<fchr->width &&
+ char_x+framebuffer->cursor_x <= x2;
+ char_x++
+ ){
+ /* bitmap coordinates, X= left to right */
+ bitmap_x = char_x - fchr->bbox_x;
+ /* character coords. Y increases from
+ cursor upwards */
+ char_y = framebuffer->cursor_y-y;
+ /* bitmap index = height-(bitmap coords)-1 */
+ bitmap_y = fchr->bbox_h -
+ (char_y - fchr->bbox_y) - 1;
+
+ /* outside pixel data of this
+ character? */
+ if(bitmap_x < 0 ||
+ bitmap_x >= fchr->bbox_w ||
+ bitmap_y < 0 ||
+ bitmap_y >= fchr->bbox_h
+ )
+ goto outside_char_bitmap;
+
+ /* check bit in pixel data for
+ this character */
+ bitmap_offs=bitmap_x/8+bitmap_y*byte_per_line;
+ bitmap_bit=7-(bitmap_x%8);
+
+ /* bit is set */
+ if(fchr->data[bitmap_offs]&(1<<bitmap_bit)){
+ *p = fgpixel;
+ } else { // unset, or outside bitmap
+outside_char_bitmap:
+ if (!trans)
+ *p = bgpixel;
+ }
+ p++;
+ } // for(x...)
+ } // for(char_x...)
+ framebuffer->cursor_x += char_x;
+ } // str
+
+ x2 = framebuffer->cursor_x;
+ fb_rgb332_update_damage(x1,y1,x2,y2);
+ return x2-x1;
+}
+