aboutsummaryrefslogtreecommitdiffstats
path: root/src/libdisplay/display_wave.c
blob: 261c5bbed1cf9549e2f2e874bdd98ee1ad73df56 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
/* display wave form functions
 *
 * (C) 2016 by Andreas Eversberg <jolly@eversberg.eu>
 * All Rights Reserved
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <pthread.h>
#include <math.h>
#include <sys/ioctl.h>
#include "../libsample/sample.h"
#include "../libdebug/debug.h"
#include "../libdisplay/display.h"

#define HEIGHT	11

static int num_sender = 0;
static char screen[HEIGHT][MAX_DISPLAY_WIDTH];
static int wave_on = 0;

void display_wave_init(dispwav_t *disp, int samplerate, const char *kanal)
{
	memset(disp, 0, sizeof(*disp));
	disp->offset = (num_sender++) * HEIGHT;
	disp->interval_max = (double)samplerate * DISPLAY_INTERVAL + 0.5;
	disp->kanal = kanal;
}

void display_wave_on(int on)
{
	int i, j;
	int w, h;

	get_win_size(&w, &h);

	if (wave_on) {
		memset(&screen, ' ', sizeof(screen));
		printf("\0337\033[H");
		for (i = 0; i < num_sender; i++) {
			for (j = 0; j < HEIGHT; j++) {
				screen[j][w] = '\0';
				puts(screen[j]);
			}
		}
		printf("\0338"); fflush(stdout);
	}

	if (on < 0)
		wave_on = 1 - wave_on;
	else
		wave_on = on;

	if (wave_on)
		debug_limit_scroll = HEIGHT * num_sender;
	else
		debug_limit_scroll = 0;
}

/*
 * draw wave form:
 *
 * theoretical example: HEIGHT = 3 allows 5 steps
 *
 * Line 0: '.
 * Line 1:   '.
 * Line 2:     '
 *
 * HEIGHT is odd, so the center line's char is ''' (otherwise '.')
 * (HEIGHT - 1) / 2 = 1, so the center line is drawn in line 1
 *
 * y is in range of 0..4, so these are 5 steps, where 2 is the
 * center line. this is calculated by (HEIGHT * 2 - 1)
 */
void display_wave(dispwav_t *disp, sample_t *samples, int length, double range)
{
	int pos, max;
	sample_t *buffer;
	int i, j, k, s, e;
	double last, current, next;
	int color = 9; /* default color */
	int center_line;
	char center_char;
	int width, h;

	if (!wave_on)
		return;

	get_win_size(&width, &h);

	/* at what line we draw our zero-line and what character we use */
	center_line = (HEIGHT - 1) >> 1;
	center_char = (HEIGHT & 1) ? '\'' : '.';

	pos = disp->interval_pos;
	max = disp->interval_max;
	buffer = disp->buffer;

	for (i = 0; i < length; i++) {
		if (pos >= width + 2) {
			if (++pos == max)
				pos = 0;
			continue;
		}
		buffer[pos++] = samples[i];
		if (pos == width + 2) {
			memset(&screen, ' ', sizeof(screen));
			for (j = 0; j < width; j++) {
				/* Input value is scaled to range -1 .. 1 and then subtracted from 1,
				 * so the result ranges from 0 .. 2.
				 * HEIGHT-1 is multiplied with the range, so a HEIGHT of 3 would allow
				 * 0..4 (5 steps) and a HEIGHT of 11 would allow 0..20 (21 steps).
				 * We always use odd number of steps, so there will be a center between
				 * values.
				 */
				last = (1.0 - buffer[j] / range) * (double)(HEIGHT - 1);
				current = (1.0 - buffer[j + 1] / range) * (double)(HEIGHT - 1);
				next = (1.0 - buffer[j + 2] / range) * (double)(HEIGHT - 1);
				/* calculate start and end for vertical line
				 * if the current value is a peak (above or below last AND next point),
				 * round this peak point to become one end of the vertical line.
				 * the other end is rounded up or down, so the end of the line will
				 * not overlap with the ends of the surrounding lines.
				 */
				if (last > current) {
					if (next > current) {
						/* current point is a peak up */
						s = round(current);
						/* use lowest neighbor point and end is half way */
						if (last > next)
							e = floor((last + current) / 2.0);
						else
							e = floor((next + current) / 2.0);
						/* end point must not be above start point */
						if (e < s)
							e = s;
					} else {
						/* current point is a transition upwards */
						s = ceil((next + current) / 2.0);
						e = floor((last + current) / 2.0);
						/* end point must not be above start point */
						if (e < s)
							s = e = round(current);
					}
				} else {
					if (next <= current) {
						/* current point is a peak down */
						e = round(current);
						/* use heighes neighbor point and start is half way */
						if (last <= next)
							s = ceil((last + current) / 2.0);
						else
							s = ceil((next + current) / 2.0);
						/* start point must not be below end point */
						if (s > e)
							s = e;
					} else {
						/* current point is a transition downwards */
						s = ceil((last + current) / 2.0);
						e = floor((next + current) / 2.0);
						/* start point must not be below end point */
						if (s > e)
							s = e = round(current);
					}
				}
				/* only draw line, if it is in range */
				if (e >= 0 && s < HEIGHT * 2 - 1) {
					/* clip */
					if (s < 0)
						s = 0;
					if (e >= HEIGHT * 2 - 1)
						e = HEIGHT * 2 - 1;
					/* plot start and end point */
					if ((s & 1))
						screen[s >> 1][j] = '.';
					else if (e != s)
						screen[s >> 1][j] = '|';
					if (!(e & 1))
						screen[e >> 1][j] = '\'';
					else if (e != s)
						screen[e >> 1][j] = '|';
					/* plot line between start and end point */
					for (k = (s >> 1) + 1; k < (e >> 1); k++)
						screen[k][j] = '|';
				}
			}
			sprintf(screen[0], "(chan %s", disp->kanal);
			*strchr(screen[0], '\0') = ')';
			printf("\0337\033[H");
			for (j = 0; j < disp->offset; j++)
				puts("");
			for (j = 0; j < HEIGHT; j++) {
				for (k = 0; k < width; k++) {
					if (j == center_line && screen[j][k] == ' ') {
						/* blue 0-line */
						if (color != 4) {
							color = 4;
							printf("\033[0;34m");
						}
						putchar(center_char);
					} else if (screen[j][k] == '\'' || screen[j][k] == '.' || screen[j][k] == '|') {
						/* green scope curve */
						if (color != 2) {
							color = 2;
							printf("\033[1;32m");
						}
						putchar(screen[j][k]);
					} else if (screen[j][k] != ' ') {
						/* white other characters */
						if (color != 7) {
							color = 7;
							printf("\033[1;37m");
						}
						putchar(screen[j][k]);
					} else
						putchar(screen[j][k]);
				}
				printf("\n");
			}
			/* reset color and position */
			printf("\033[0;39m\0338"); fflush(stdout);
		}
	}

	disp->interval_pos = pos;
}