/* * Copyright 2008, 2011 Free Software Foundation, Inc. * * This software is distributed under the terms of the GNU Affero Public License. * See the COPYING file in the main directory for details. * * This use of this software may be subject to additional restrictions. * See the LEGAL file in the main directory for details. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "sigProcLib.h" #include "GSMCommon.h" #include "Logger.h" #include "Resampler.h" extern "C" { #include "convolve.h" #include "scale.h" #include "mult.h" } using namespace GSM; #define TABLESIZE 1024 #define DELAYFILTS 64 /* Clipping detection threshold */ #define CLIP_THRESH 30000.0f /** Lookup tables for trigonometric approximation */ float cosTable[TABLESIZE+1]; // add 1 element for wrap around float sinTable[TABLESIZE+1]; float sincTable[TABLESIZE+1]; /** Constants */ static const float M_PI_F = (float)M_PI; static const float M_2PI_F = (float)(2.0*M_PI); static const float M_1_2PI_F = 1/M_2PI_F; /* Precomputed rotation vectors */ static signalVector *GMSKRotation4 = NULL; static signalVector *GMSKReverseRotation4 = NULL; static signalVector *GMSKRotation1 = NULL; static signalVector *GMSKReverseRotation1 = NULL; /* Precomputed fractional delay filters */ static signalVector *delayFilters[DELAYFILTS]; static Complex psk8_table[8] = { Complex(-0.70710678, 0.70710678), Complex( 0.0, -1.0), Complex( 0.0, 1.0), Complex( 0.70710678, -0.70710678), Complex(-1.0, 0.0), Complex(-0.70710678, -0.70710678), Complex( 0.70710678, 0.70710678), Complex( 1.0, 0.0), }; /* Downsampling filterbank - 4 SPS to 1 SPS */ #define DOWNSAMPLE_IN_LEN 624 #define DOWNSAMPLE_OUT_LEN 156 static Resampler *dnsampler = NULL; static signalVector *dnsampler_in = NULL; /* * RACH and midamble correlation waveforms. Store the buffer separately * because we need to allocate it explicitly outside of the signal vector * constructor. This is because C++ (prior to C++11) is unable to natively * perform 16-byte memory alignment required by many SSE instructions. */ struct CorrelationSequence { CorrelationSequence() : sequence(NULL), buffer(NULL) { } ~CorrelationSequence() { delete sequence; free(buffer); } signalVector *sequence; void *buffer; float toa; complex gain; }; /* * Gaussian and empty modulation pulses. Like the correlation sequences, * store the runtime (Gaussian) buffer separately because of needed alignment * for SSE instructions. */ struct PulseSequence { PulseSequence() : c0(NULL), c1(NULL), c0_inv(NULL), empty(NULL), c0_buffer(NULL), c1_buffer(NULL), c0_inv_buffer(NULL) { } ~PulseSequence() { delete c0; delete c1; delete c0_inv; delete empty; free(c0_buffer); free(c1_buffer); } signalVector *c0; signalVector *c1; signalVector *c0_inv; signalVector *empty; void *c0_buffer; void *c1_buffer; void *c0_inv_buffer; }; static CorrelationSequence *gMidambles[] = {NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL}; static CorrelationSequence *gEdgeMidambles[] = {NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL}; static CorrelationSequence *gRACHSequence = NULL; static PulseSequence *GSMPulse1 = NULL; static PulseSequence *GSMPulse4 = NULL; void sigProcLibDestroy() { for (int i = 0; i < 8; i++) { delete gMidambles[i]; delete gEdgeMidambles[i]; gMidambles[i] = NULL; gEdgeMidambles[i] = NULL; } for (int i = 0; i < DELAYFILTS; i++) { delete delayFilters[i]; delayFilters[i] = NULL; } delete GMSKRotation1; delete GMSKReverseRotation1; delete GMSKRotation4; delete GMSKReverseRotation4; delete gRACHSequence; delete GSMPulse1; delete GSMPulse4; delete dnsampler; delete dnsampler_in; GMSKRotation1 = NULL; GMSKRotation4 = NULL; GMSKReverseRotation4 = NULL; GMSKReverseRotation1 = NULL; gRACHSequence = NULL; GSMPulse1 = NULL; GSMPulse4 = NULL; } // dB relative to 1.0. // if > 1.0, then return 0 dB float dB(float x) { float arg = 1.0F; float dB = 0.0F; if (x >= 1.0F) return 0.0F; if (x <= 0.0F) return -200.0F; float prevArg = arg; float prevdB = dB; float stepSize = 16.0F; float dBstepSize = 12.0F; while (stepSize > 1.0F) { do { prevArg = arg; prevdB = dB; arg /= stepSize; dB -= dBstepSize; } while (arg > x); arg = prevArg; dB = prevdB; stepSize *= 0.5F; dBstepSize -= 3.0F; } return ((arg-x)*(dB-3.0F) + (x-arg*0.5F)*dB)/(arg - arg*0.5F); } // 10^(-dB/10), inverse of dB func. float dBinv(float x) { float arg = 1.0F; float dB = 0.0F; if (x >= 0.0F) return 1.0F; if (x <= -200.0F) return 0.0F; float prevArg = arg; float prevdB = dB; float stepSize = 16.0F; float dBstepSize = 12.0F; while (stepSize > 1.0F) { do { prevArg = arg; prevdB = dB; arg /= stepSize; dB -= dBstepSize; } while (dB > x); arg = prevArg; dB = prevdB; stepSize *= 0.5F; dBstepSize -= 3.0F; } return ((dB-x)*(arg*0.5F)+(x-(dB-3.0F))*(arg))/3.0F; } float vectorNorm2(const signalVector &x) { signalVector::const_iterator xPtr = x.begin(); float Energy = 0.0; for (;xPtr != x.end();xPtr++) { Energy += xPtr->norm2(); } return Energy; } float vectorPower(const signalVector &x) { return vectorNorm2(x)/x.size(); } /** compute cosine via lookup table */ float cosLookup(const float x) { float arg = x*M_1_2PI_F; while (arg > 1.0F) arg -= 1.0F; while (arg < 0.0F) arg += 1.0F; const float argT = arg*((float)TABLESIZE); const int argI = (int)argT; const float delta = argT-argI; const float iDelta = 1.0F-delta; return iDelta*cosTable[argI] + delta*cosTable[argI+1]; } /** compute sine via lookup table */ float sinLookup(const float x) { float arg = x*M_1_2PI_F; while (arg > 1.0F) arg -= 1.0F; while (arg < 0.0F) arg += 1.0F; const float argT = arg*((float)TABLESIZE); const int argI = (int)argT; const float delta = argT-argI; const float iDelta = 1.0F-delta; return iDelta*sinTable[argI] + delta*sinTable[argI+1]; } /** compute e^(-jx) via lookup table. */ static complex expjLookup(float x) { float arg = x*M_1_2PI_F; while (arg > 1.0F) arg -= 1.0F; while (arg < 0.0F) arg += 1.0F; const float argT = arg*((float)TABLESIZE); const int argI = (int)argT; const float delta = argT-argI; const float iDelta = 1.0F-delta; return complex(iDelta*cosTable[argI] + delta*cosTable[argI+1], iDelta*sinTable[argI] + delta*sinTable[argI+1]); } /** Library setup functions */ static void initTrigTables() { for (int i = 0; i < TABLESIZE+1; i++) { cosTable[i] = cos(2.0*M_PI*i/TABLESIZE); sinTable[i] = sin(2.0*M_PI*i/TABLESIZE); } } /* * Initialize 4 sps and 1 sps rotation tables */ static void initGMSKRotationTables() { size_t len1 = 157, len4 = 625; GMSKRotation4 = new signalVector(len4); GMSKReverseRotation4 = new signalVector(len4); signalVector::iterator rotPtr = GMSKRotation4->begin(); signalVector::iterator revPtr = GMSKReverseRotation4->begin(); float phase = 0.0; while (rotPtr != GMSKRotation4->end()) { *rotPtr++ = expjLookup(phase); *revPtr++ = expjLookup(-phase); phase += M_PI_F / 2.0F / 4.0; } GMSKRotation1 = new signalVector(len1); GMSKReverseRotation1 = new signalVector(len1); rotPtr = GMSKRotation1->begin(); revPtr = GMSKReverseRotation1->begin(); phase = 0.0; while (rotPtr != GMSKRotation1->end()) { *rotPtr++ = expjLookup(phase); *revPtr++ = expjLookup(-phase); phase += M_PI_F / 2.0F; } } static void GMSKRotate(signalVector &x, int sps) { #if HAVE_NEON size_t len; signalVector *a, *b, *out; a = &x; out = &x; len = out->size(); if (len == 157) len--; if (sps == 1) b = GMSKRotation1; else b = GMSKRotation4; mul_complex((float *) out->begin(), (float *) a->begin(), (float *) b->begin(), len); #else signalVector::iterator rotPtr, xPtr = x.begin(); if (sps == 1) rotPtr = GMSKRotation1->begin(); else rotPtr = GMSKRotation4->begin(); if (x.isReal()) { while (xPtr < x.end()) { *xPtr = *rotPtr++ * (xPtr->real()); xPtr++; } } else { while (xPtr < x.end()) { *xPtr = *rotPtr++ * (*xPtr); xPtr++; } } #endif } static bool GMSKReverseRotate(signalVector &x, int sps) { signalVector::iterator rotPtr, xPtr= x.begin(); if (sps == 1) rotPtr = GMSKReverseRotation1->begin(); else if (sps == 4) rotPtr = GMSKReverseRotation4->begin(); else return false; if (x.isReal()) { while (xPtr < x.end()) { *xPtr = *rotPtr++ * (xPtr->real()); xPtr++; } } else { while (xPtr < x.end()) { *xPtr = *rotPtr++ * (*xPtr); xPtr++; } } return true; } signalVector *convolve(const signalVector *x, const signalVector *h, signalVector *y, ConvType spanType, size_t start, size_t len, size_t step, int offset) { int rc; size_t head = 0, tail = 0; bool alloc = false, append = false; const signalVector *_x = NULL; if (!x || !h) return NULL; switch (spanType) { case START_ONLY: start = 0; head = h->size() - 1; len = x->size(); if (x->getStart() < head) append = true; break; case NO_DELAY: start = h->size() / 2; head = start; tail = start; len = x->size(); append = true; break; case CUSTOM: if (start < h->size() - 1) { head = h->size() - start; append = true; } if (start + len > x->size()) { tail = start + len - x->size(); append = true; } break; default: return NULL; } /* * Error if the output vector is too small. Create the output vector * if the pointer is NULL. */ if (y && (len > y->size())) return NULL; if (!y) { y = new signalVector(len); alloc = true; } /* Prepend or post-pend the input vector if the parameters require it */ if (append) _x = new signalVector(*x, head, tail); else _x = x; /* * Four convovle types: * 1. Complex-Real (aligned) * 2. Complex-Complex (aligned) * 3. Complex-Real (!aligned) * 4. Complex-Complex (!aligned) */ if (h->isReal() && h->isAligned()) { rc = convolve_real((float *) _x->begin(), _x->size(), (float *) h->begin(), h->size(), (float *) y->begin(), y->size(), start, len, step, offset); } else if (!h->isReal() && h->isAligned()) { rc = convolve_complex((float *) _x->begin(), _x->size(), (float *) h->begin(), h->size(), (float *) y->begin(), y->size(), start, len, step, offset); } else if (h->isReal() && !h->isAligned()) { rc = base_convolve_real((float *) _x->begin(), _x->size(), (float *) h->begin(), h->size(), (float *) y->begin(), y->size(), start, len, step, offset); } else if (!h->isReal() && !h->isAligned()) { rc = base_convolve_complex((float *) _x->begin(), _x->size(), (float *) h->begin(), h->size(), (float *) y->begin(), y->size(), start, len, step, offset); } else { rc = -1; } if (append) delete _x; if (rc < 0) { if (alloc) delete y; return NULL; } return y; } /* * Generate static EDGE linear equalizer. This equalizer is not adaptive. * Filter taps are generated from the inverted 1 SPS impulse response of * the EDGE pulse shape captured after the downsampling filter. */ static bool generateInvertC0Pulse(PulseSequence *pulse) { if (!pulse) return false; pulse->c0_inv_buffer = convolve_h_alloc(5); pulse->c0_inv = new signalVector((complex *) pulse->c0_inv_buffer, 0, 5); pulse->c0_inv->isReal(true); pulse->c0_inv->setAligned(false); signalVector::iterator xP = pulse->c0_inv->begin(); *xP++ = 0.15884; *xP++ = -0.43176; *xP++ = 1.00000; *xP++ = -0.42608; *xP++ = 0.14882; return true; } static bool generateC1Pulse(int sps, PulseSequence *pulse) { int len; if (!pulse) return false; switch (sps) { case 4: len = 8; break; default: return false; } pulse->c1_buffer = convolve_h_alloc(len); pulse->c1 = new signalVector((complex *) pulse->c1_buffer, 0, len); pulse->c1->isReal(true); /* Enable alignment for SSE usage */ pulse->c1->setAligned(true); signalVector::iterator xP = pulse->c1->begin(); switch (sps) { case 4: /* BT = 0.30 */ *xP++ = 0.0; *xP++ = 8.16373112e-03; *xP++ = 2.84385729e-02; *xP++ = 5.64158904e-02; *xP++ = 7.05463553e-02; *xP++ = 5.64158904e-02; *xP++ = 2.84385729e-02; *xP++ = 8.16373112e-03; } return true; } static PulseSequence *generateGSMPulse(int sps) { int len; float arg, avg, center; PulseSequence *pulse; if ((sps != 1) && (sps != 4)) return NULL; /* Store a single tap filter used for correlation sequence generation */ pulse = new PulseSequence(); pulse->empty = new signalVector(1); pulse->empty->isReal(true); *(pulse->empty->begin()) = 1.0f; /* * For 4 samples-per-symbol use a precomputed single pulse Laurent * approximation. This should yields below 2 degrees of phase error at * the modulator output. Use the existing pulse approximation for all * other oversampling factors. */ switch (sps) { case 4: len = 16; break; case 1: default: len = 4; } pulse->c0_buffer = convolve_h_alloc(len); pulse->c0 = new signalVector((complex *) pulse->c0_buffer, 0, len); pulse->c0->isReal(true); /* Enable alingnment for SSE usage */ pulse->c0->setAligned(true); signalVector::iterator xP = pulse->c0->begin(); if (sps == 4) { *xP++ = 0.0; *xP++ = 4.46348606e-03; *xP++ = 2.84385729e-02; *xP++ = 1.03184855e-01; *xP++ = 2.56065552e-01; *xP++ = 4.76375085e-01; *xP++ = 7.05961177e-01; *xP++ = 8.71291644e-01; *xP++ = 9.29453645e-01; *xP++ = 8.71291644e-01; *xP++ = 7.05961177e-01; *xP++ = 4.76375085e-01; *xP++ = 2.56065552e-01; *xP++ = 1.03184855e-01; *xP++ = 2.84385729e-02; *xP++ = 4.46348606e-03; generateC1Pulse(sps, pulse); } else { center = (float) (len - 1.0) / 2.0; /* GSM pulse approximation */ for (int i = 0; i < len; i++) { arg = ((float) i - center) / (float) sps; *xP++ = 0.96 * exp(-1.1380 * arg * arg - 0.527 * arg * arg * arg * arg); } avg = sqrtf(vectorNorm2(*pulse->c0) / sps); xP = pulse->c0->begin(); for (int i = 0; i < len; i++) *xP++ /= avg; } /* * Current form of the EDGE equalization filter non-realizable at 4 SPS. * Load the onto both 1 SPS and 4 SPS objects for convenience. Note that * the EDGE demodulator downsamples to 1 SPS prior to equalization. */ generateInvertC0Pulse(pulse); return pulse; } signalVector* frequencyShift(signalVector *y, signalVector *x, float freq, float startPhase, float *finalPhase) { if (!x) return NULL; if (y==NULL) { y = new signalVector(x->size()); y->isReal(x->isReal()); if (y==NULL) return NULL; } if (y->size() < x->size()) return NULL; float phase = startPhase; signalVector::iterator yP = y->begin(); signalVector::iterator xPEnd = x->end(); signalVector::iterator xP = x->begin(); if (x->isReal()) { while (xP < xPEnd) { (*yP++) = expjLookup(phase)*( (xP++)->real() ); phase += freq; } } else { while (xP < xPEnd) { (*yP++) = (*xP++)*expjLookup(phase); phase += freq; if (phase > 2 * M_PI) phase -= 2 * M_PI; else if (phase < -2 * M_PI) phase += 2 * M_PI; } } if (finalPhase) *finalPhase = phase; return y; } signalVector* reverseConjugate(signalVector *b) { signalVector *tmp = new signalVector(b->size()); tmp->isReal(b->isReal()); signalVector::iterator bP = b->begin(); signalVector::iterator bPEnd = b->end(); signalVector::iterator tmpP = tmp->end()-1; if (!b->isReal()) { while (bP < bPEnd) { *tmpP-- = bP->conj(); bP++; } } else { while (bP < bPEnd) { *tmpP-- = bP->real(); bP++; } } return tmp; } bool vectorSlicer(SoftVector *x) { SoftVector::iterator xP = x->begin(); SoftVector::iterator xPEnd = x->end(); while (xP < xPEnd) { *xP = 0.5 * (*xP + 1.0f); if (*xP > 1.0) *xP = 1.0; if (*xP < 0.0) *xP = 0.0; xP++; } return true; } bool vectorSlicer(signalVector *x) { signalVector::iterator xP = x->begin(); signalVector::iterator xPEnd = x->end(); while (xP < xPEnd) { *xP = (complex) (0.5*(xP->real()+1.0F)); if (xP->real() > 1.0) *xP = 1.0; if (xP->real() < 0.0) *xP = 0.0; xP++; } return true; } static signalVector *rotateBurst(const BitVector &wBurst, int guardPeriodLength, int sps) { int burst_len; signalVector *pulse, rotated, *shaped; signalVector::iterator itr; pulse = GSMPulse1->empty; burst_len = sps * (wBurst.size() + guardPeriodLength); rotated = signalVector(burst_len); itr = rotated.begin(); for (unsigned i = 0; i < wBurst.size(); i++) { *itr = 2.0 * (wBurst[i] & 0x01) - 1.0; itr += sps; } GMSKRotate(rotated, sps); rotated.isReal(false); /* Dummy filter operation */ shaped = convolve(&rotated, pulse, NULL, START_ONLY); if (!shaped) return NULL; return shaped; } static void rotateBurst2(signalVector &burst, double phase) { Complex rot = Complex(cos(phase), sin(phase)); for (size_t i = 0; i < burst.size(); i++) burst[i] = burst[i] * rot; } /* * Ignore the guard length argument in the GMSK modulator interface * because it results in 624/628 sized bursts instead of the preferred * burst length of 625. Only 4 SPS is supported. */ static signalVector *modulateBurstLaurent(const BitVector &bits) { int burst_len, sps = 4; float phase; signalVector *c0_pulse, *c1_pulse, *c0_burst; signalVector *c1_burst, *c0_shaped, *c1_shaped; signalVector::iterator c0_itr, c1_itr; c0_pulse = GSMPulse4->c0; c1_pulse = GSMPulse4->c1; if (bits.size() > 156) return NULL; burst_len = 625; c0_burst = new signalVector(burst_len, c0_pulse->size()); c0_burst->isReal(true); c0_itr = c0_burst->begin(); c1_burst = new signalVector(burst_len, c1_pulse->size()); c1_burst->isReal(true); c1_itr = c1_burst->begin(); /* Padded differential start bits */ *c0_itr = 2.0 * (0x01 & 0x01) - 1.0; c0_itr += sps; /* Main burst bits */ for (unsigned i = 0; i < bits.size(); i++) { *c0_itr = 2.0 * (bits[i] & 0x01) - 1.0; c0_itr += sps; } /* Padded differential end bits */ *c0_itr = 2.0 * (0x01 & 0x01) - 1.0; /* Generate C0 phase coefficients */ GMSKRotate(*c0_burst, sps); c0_burst->isReal(false); c0_itr = c0_burst->begin(); c0_itr += sps * 2; c1_itr += sps * 2; /* Start magic */ phase = 2.0 * ((0x01 & 0x01) ^ (0x01 & 0x01)) - 1.0; *c1_itr = *c0_itr * Complex(0, phase); c0_itr += sps; c1_itr += sps; /* Generate C1 phase coefficients */ for (unsigned i = 2; i < bits.size(); i++) { phase = 2.0 * ((bits[i - 1] & 0x01) ^ (bits[i - 2] & 0x01)) - 1.0; *c1_itr = *c0_itr * Complex(0, phase); c0_itr += sps; c1_itr += sps; } /* End magic */ int i = bits.size(); phase = 2.0 * ((bits[i-1] & 0x01) ^ (bits[i-2] & 0x01)) - 1.0; *c1_itr = *c0_itr * Complex(0, phase); /* Primary (C0) and secondary (C1) pulse shaping */ c0_shaped = convolve(c0_burst, c0_pulse, NULL, START_ONLY); c1_shaped = convolve(c1_burst, c1_pulse, NULL, START_ONLY); /* Sum shaped outputs into C0 */ c0_itr = c0_shaped->begin(); c1_itr = c1_shaped->begin(); for (unsigned i = 0; i < c0_shaped->size(); i++ ) *c0_itr++ += *c1_itr++; delete c0_burst; delete c1_burst; delete c1_shaped; return c0_shaped; } static signalVector *rotateEdgeBurst(const signalVector &symbols, int sps) { signalVector *burst; signalVector::iterator burst_itr; burst = new signalVector(symbols.size() * sps); burst_itr = burst->begin(); for (size_t i = 0; i < symbols.size(); i++) { float phase = i * 3.0f * M_PI / 8.0f; Complex rot = Complex(cos(phase), sin(phase)); *burst_itr = symbols[i] * rot; burst_itr += sps; } return burst; } static signalVector *derotateEdgeBurst(const signalVector &symbols, int sps) { signalVector *burst; signalVector::iterator burst_itr; if (symbols.size() % sps) return NULL; burst = new signalVector(symbols.size() / sps); burst_itr = burst->begin(); for (size_t i = 0; i < burst->size(); i++) { float phase = (float) (i % 16) * 3.0f * M_PI / 8.0f; Complex rot = Complex(cosf(phase), -sinf(phase)); *burst_itr = symbols[sps * i] * rot; burst_itr++; } return burst; } static signalVector *mapEdgeSymbols(const BitVector &bits) { if (bits.size() % 3) return NULL; signalVector *symbols = new signalVector(bits.size() / 3); for (size_t i = 0; i < symbols->size(); i++) { unsigned index = (((unsigned) bits[3 * i + 0] & 0x01) << 0) | (((unsigned) bits[3 * i + 1] & 0x01) << 1) | (((unsigned) bits[3 * i + 2] & 0x01) << 2); (*symbols)[i] = psk8_table[index]; } return symbols; } static signalVector *shapeEdgeBurst(const signalVector &symbols) { size_t nsyms, nsamps = 625; signalVector *burst, *shape; signalVector::iterator burst_itr; nsyms = symbols.size(); if (nsyms * 4 > nsamps) nsyms = 156; burst = new signalVector(nsamps, GSMPulse4->c0->size()); burst_itr = burst->begin(); for (size_t i = 0; i < nsyms; i++) { float phase = i * 3.0f * M_PI / 8.0f; Complex rot = Complex(cos(phase), sin(phase)); *burst_itr = symbols[i] * rot; burst_itr += 4; } /* Single Gaussian pulse approximation shaping */ shape = convolve(burst, GSMPulse4->c0, NULL, START_ONLY); delete burst; return shape; } /* * Generate a random 8-PSK EDGE burst. Only 4 SPS is supported with * the returned burst being 625 samples in length. */ signalVector *generateEdgeBurst(int tsc) { int tail = 9 / 3; int data = 174 / 3; int train = 78 / 3; if ((tsc < 0) || (tsc > 7)) return NULL; signalVector *shape, *burst = new signalVector(148); const BitVector *midamble = &gEdgeTrainingSequence[tsc]; /* Tail */ int n, i = 0; for (; i < tail; i++) (*burst)[i] = psk8_table[7]; /* Body */ for (; i < tail + data; i++) (*burst)[i] = psk8_table[rand() % 8]; /* TSC */ for (n = 0; i < tail + data + train; i++, n++) { unsigned index = (((unsigned) (*midamble)[3 * n + 0] & 0x01) << 0) | (((unsigned) (*midamble)[3 * n + 1] & 0x01) << 1) | (((unsigned) (*midamble)[3 * n + 2] & 0x01) << 2); (*burst)[i] = psk8_table[index]; } /* Body */ for (; i < tail + data + train + data; i++) (*burst)[i] = psk8_table[rand() % 8]; /* Tail */ for (; i < tail + data + train + data + tail; i++) (*burst)[i] = psk8_table[7]; shape = shapeEdgeBurst(*burst); delete burst; return shape; } /* * Modulate 8-PSK burst. When empty pulse shaping (rotation only) * is enabled, the output vector length will be bit sequence length * times the SPS value. When pulse shaping is enabled, the output * vector length is fixed at 625 samples (156.25 sybols at 4 SPS). * Pulse shaped bit sequences that go beyond one burst are truncated. * Pulse shaping at anything but 4 SPS is not supported. */ signalVector *modulateEdgeBurst(const BitVector &bits, int sps, bool empty) { signalVector *shape, *burst; if ((sps != 4) && !empty) return NULL; burst = mapEdgeSymbols(bits); if (!burst) return NULL; if (empty) shape = rotateEdgeBurst(*burst, sps); else shape = shapeEdgeBurst(*burst); delete burst; return shape; } static signalVector *modulateBurstBasic(const BitVector &bits, int guard_len, int sps) { int burst_len; signalVector *pulse, *burst, *shaped; signalVector::iterator burst_itr; if (sps == 1) pulse = GSMPulse1->c0; else pulse = GSMPulse4->c0; burst_len = sps * (bits.size() + guard_len); burst = new signalVector(burst_len, pulse->size()); burst->isReal(true); burst_itr = burst->begin(); /* Raw bits are not differentially encoded */ for (unsigned i = 0; i < bits.size(); i++) { *burst_itr = 2.0 * (bits[i] & 0x01) - 1.0; burst_itr += sps; } GMSKRotate(*burst, sps); burst->isReal(false); /* Single Gaussian pulse approximation shaping */ shaped = convolve(burst, pulse, NULL, START_ONLY); delete burst; return shaped; } /* Assume input bits are not differentially encoded */ signalVector *modulateBurst(const BitVector &wBurst, int guardPeriodLength, int sps, bool emptyPulse) { if (emptyPulse) return rotateBurst(wBurst, guardPeriodLength, sps); else if (sps == 4) return modulateBurstLaurent(wBurst); else return modulateBurstBasic(wBurst, guardPeriodLength, sps); } static void generateSincTable() { float x; for (int i = 0; i < TABLESIZE; i++) { x = (float) i / TABLESIZE * 8 * M_PI; if (fabs(x) < 0.01) { sincTable[i] = 1.0f; continue; } sincTable[i] = sinf(x) / x; } } float sinc(float x) { if (fabs(x) >= 8 * M_PI) return 0.0; int index = (int) floorf(fabs(x) / (8 * M_PI) * TABLESIZE); return sincTable[index]; } /* * Create fractional delay filterbank with Blackman-harris windowed * sinc function generator. The number of filters generated is specified * by the DELAYFILTS value. */ void generateDelayFilters() { int h_len = 20; complex *data; signalVector *h; signalVector::iterator itr; float k, sum; float a0 = 0.35875; float a1 = 0.48829; float a2 = 0.14128; float a3 = 0.01168; for (int i = 0; i < DELAYFILTS; i++) { data = (complex *) convolve_h_alloc(h_len); h = new signalVector(data, 0, h_len); h->setAligned(true); h->isReal(true); sum = 0.0; itr = h->end(); for (int n = 0; n < h_len; n++) { k = (float) n; *--itr = (complex) sinc(M_PI_F * (k - (float) h_len / 2.0 - (float) i / DELAYFILTS)); *itr *= a0 - a1 * cos(2 * M_PI * n / (h_len - 1)) + a2 * cos(4 * M_PI * n / (h_len - 1)) - a3 * cos(6 * M_PI * n / (h_len - 1)); sum += itr->real(); } itr = h->begin(); for (int n = 0; n < h_len; n++) *itr++ /= sum; delayFilters[i] = h; } } signalVector *delayVector(signalVector *in, signalVector *out, float delay) { int whole, index; float frac; signalVector *h, *shift, *fshift = NULL; whole = floor(delay); frac = delay - whole; /* Sinc interpolated fractional shift (if allowable) */ if (fabs(frac) > 1e-2) { index = floorf(frac * (float) DELAYFILTS); h = delayFilters[index]; fshift = convolve(in, h, NULL, NO_DELAY); if (!fshift) return NULL; } if (!fshift) shift = new signalVector(*in); else shift = fshift; /* Integer sample shift */ if (whole < 0) { whole = -whole; signalVector::iterator wBurstItr = shift->begin(); signalVector::iterator shiftedItr = shift->begin() + whole; while (shiftedItr < shift->end()) *wBurstItr++ = *shiftedItr++; while (wBurstItr < shift->end()) *wBurstItr++ = 0.0; } else if (whole >= 0) { signalVector::iterator wBurstItr = shift->end() - 1; signalVector::iterator shiftedItr = shift->end() - 1 - whole; while (shiftedItr >= shift->begin()) *wBurstItr-- = *shiftedItr--; while (wBurstItr >= shift->begin()) *wBurstItr-- = 0.0; } if (!out) return shift; out->clone(*shift); delete shift; return out; } signalVector *gaussianNoise(int length, float variance, complex mean) { signalVector *noise = new signalVector(length); signalVector::iterator nPtr = noise->begin(); float stddev = sqrtf(variance); while (nPtr < noise->end()) { float u1 = (float) rand()/ (float) RAND_MAX; while (u1==0.0) u1 = (float) rand()/ (float) RAND_MAX; float u2 = (float) rand()/ (float) RAND_MAX; float arg = 2.0*M_PI*u2; *nPtr = mean + stddev*complex(cos(arg),sin(arg))*sqrtf(-2.0*log(u1)); nPtr++; } return noise; } complex interpolatePoint(const signalVector &inSig, float ix) { int start = (int) (floor(ix) - 10); if (start < 0) start = 0; int end = (int) (floor(ix) + 11); if ((unsigned) end > inSig.size()-1) end = inSig.size()-1; complex pVal = 0.0; if (!inSig.isReal()) { for (int i = start; i < end; i++) pVal += inSig[i] * sinc(M_PI_F*(i-ix)); } else { for (int i = start; i < end; i++) pVal += inSig[i].real() * sinc(M_PI_F*(i-ix)); } return pVal; } static complex fastPeakDetect(const signalVector &rxBurst, float *index) { float val, max = 0.0f; complex amp; int _index = -1; for (size_t i = 0; i < rxBurst.size(); i++) { val = rxBurst[i].norm2(); if (val > max) { max = val; _index = i; amp = rxBurst[i]; } } if (index) *index = (float) _index; return amp; } complex peakDetect(const signalVector &rxBurst, float *peakIndex, float *avgPwr) { complex maxVal = 0.0; float maxIndex = -1; float sumPower = 0.0; for (unsigned int i = 0; i < rxBurst.size(); i++) { float samplePower = rxBurst[i].norm2(); if (samplePower > maxVal.real()) { maxVal = samplePower; maxIndex = i; } sumPower += samplePower; } // interpolate around the peak // to save computation, we'll use early-late balancing float earlyIndex = maxIndex-1; float lateIndex = maxIndex+1; float incr = 0.5; while (incr > 1.0/1024.0) { complex earlyP = interpolatePoint(rxBurst,earlyIndex); complex lateP = interpolatePoint(rxBurst,lateIndex); if (earlyP < lateP) earlyIndex += incr; else if (earlyP > lateP) earlyIndex -= incr; else break; incr /= 2.0; lateIndex = earlyIndex + 2.0; } maxIndex = earlyIndex + 1.0; maxVal = interpolatePoint(rxBurst,maxIndex); if (peakIndex!=NULL) *peakIndex = maxIndex; if (avgPwr!=NULL) *avgPwr = (sumPower-maxVal.norm2()) / (rxBurst.size()-1); return maxVal; } void scaleVector(signalVector &x, complex scale) { #ifdef HAVE_NEON int len = x.size(); scale_complex((float *) x.begin(), (float *) x.begin(), (float *) &scale, len); #else signalVector::iterator xP = x.begin(); signalVector::iterator xPEnd = x.end(); if (!x.isReal()) { while (xP < xPEnd) { *xP = *xP * scale; xP++; } } else { while (xP < xPEnd) { *xP = xP->real() * scale; xP++; } } #endif } /** in-place conjugation */ void conjugateVector(signalVector &x) { if (x.isReal()) return; signalVector::iterator xP = x.begin(); signalVector::iterator xPEnd = x.end(); while (xP < xPEnd) { *xP = xP->conj(); xP++; } } // in-place addition!! bool addVector(signalVector &x, signalVector &y) { signalVector::iterator xP = x.begin(); signalVector::iterator yP = y.begin(); signalVector::iterator xPEnd = x.end(); signalVector::iterator yPEnd = y.end(); while ((xP < xPEnd) && (yP < yPEnd)) { *xP = *xP + *yP; xP++; yP++; } return true; } // in-place multiplication!! bool multVector(signalVector &x, signalVector &y) { signalVector::iterator xP = x.begin(); signalVector::iterator yP = y.begin(); signalVector::iterator xPEnd = x.end(); signalVector::iterator yPEnd = y.end(); while ((xP < xPEnd) && (yP < yPEnd)) { *xP = (*xP) * (*yP); xP++; yP++; } return true; } static bool generateMidamble(int sps, int tsc) { bool status = true; float toa; complex *data = NULL; signalVector *autocorr = NULL, *midamble = NULL; signalVector *midMidamble = NULL, *_midMidamble = NULL; if ((tsc < 0) || (tsc > 7)) return false; delete gMidambles[tsc]; /* Use middle 16 bits of each TSC. Correlation sequence is not pulse shaped */ midMidamble = modulateBurst(gTrainingSequence[tsc].segment(5,16), 0, sps, true); if (!midMidamble) return false; /* Simulated receive sequence is pulse shaped */ midamble = modulateBurst(gTrainingSequence[tsc], 0, sps, false); if (!midamble) { status = false; goto release; } // NOTE: Because ideal TSC 16-bit midamble is 66 symbols into burst, // the ideal TSC has an + 180 degree phase shift, // due to the pi/2 frequency shift, that // needs to be accounted for. // 26-midamble is 61 symbols into burst, has +90 degree phase shift. scaleVector(*midMidamble, complex(-1.0, 0.0)); scaleVector(*midamble, complex(0.0, 1.0)); conjugateVector(*midMidamble); /* For SSE alignment, reallocate the midamble sequence on 16-byte boundary */ data = (complex *) convolve_h_alloc(midMidamble->size()); _midMidamble = new signalVector(data, 0, midMidamble->size()); _midMidamble->setAligned(true); memcpy(_midMidamble->begin(), midMidamble->begin(), midMidamble->size() * sizeof(complex)); autocorr = convolve(midamble, _midMidamble, NULL, NO_DELAY); if (!autocorr) { status = false; goto release; } gMidambles[tsc] = new CorrelationSequence; gMidambles[tsc]->buffer = data; gMidambles[tsc]->sequence = _midMidamble; gMidambles[tsc]->gain = peakDetect(*autocorr, &toa, NULL); /* For 1 sps only * (Half of correlation length - 1) + midpoint of pulse shape + remainder * 13.5 = (16 / 2 - 1) + 1.5 + (26 - 10) / 2 */ if (sps == 1) gMidambles[tsc]->toa = toa - 13.5; else gMidambles[tsc]->toa = 0; release: delete autocorr; delete midamble; delete midMidamble; if (!status) { delete _midMidamble; free(data); gMidambles[tsc] = NULL; } return status; } CorrelationSequence *generateEdgeMidamble(int tsc) { complex *data = NULL; signalVector *midamble = NULL, *_midamble = NULL; CorrelationSequence *seq; if ((tsc < 0) || (tsc > 7)) return NULL; /* Use middle 48 bits of each TSC. Correlation sequence is not pulse shaped */ const BitVector *bits = &gEdgeTrainingSequence[tsc]; midamble = modulateEdgeBurst(bits->segment(15, 48), 1, true); if (!midamble) return NULL; conjugateVector(*midamble); data = (complex *) convolve_h_alloc(midamble->size()); _midamble = new signalVector(data, 0, midamble->size()); _midamble->setAligned(true); memcpy(_midamble->begin(), midamble->begin(), midamble->size() * sizeof(complex)); /* Channel gain is an empirically measured value */ seq = new CorrelationSequence; seq->buffer = data; seq->sequence = _midamble; seq->gain = Complex(-19.6432, 19.5006) / 1.18; seq->toa = 0; delete midamble; return seq; } static bool generateRACHSequence(int sps) { bool status = true; float toa; complex *data = NULL; signalVector *autocorr = NULL; signalVector *seq0 = NULL, *seq1 = NULL, *_seq1 = NULL; delete gRACHSequence; seq0 = modulateBurst(gRACHSynchSequence, 0, sps, false); if (!seq0) return false; seq1 = modulateBurst(gRACHSynchSequence.segment(0, 40), 0, sps, true); if (!seq1) { status = false; goto release; } conjugateVector(*seq1); /* For SSE alignment, reallocate the midamble sequence on 16-byte boundary */ data = (complex *) convolve_h_alloc(seq1->size()); _seq1 = new signalVector(data, 0, seq1->size()); _seq1->setAligned(true); memcpy(_seq1->begin(), seq1->begin(), seq1->size() * sizeof(complex)); autocorr = convolve(seq0, _seq1, autocorr, NO_DELAY); if (!autocorr) { status = false; goto release; } gRACHSequence = new CorrelationSequence; gRACHSequence->sequence = _seq1; gRACHSequence->buffer = data; gRACHSequence->gain = peakDetect(*autocorr, &toa, NULL); /* For 1 sps only * (Half of correlation length - 1) + midpoint of pulse shaping filer * 20.5 = (40 / 2 - 1) + 1.5 */ if (sps == 1) gRACHSequence->toa = toa - 20.5; else gRACHSequence->toa = 0.0; release: delete autocorr; delete seq0; delete seq1; if (!status) { delete _seq1; free(data); gRACHSequence = NULL; } return status; } static float computePeakRatio(signalVector *corr, int sps, float toa, complex amp) { int num = 0; complex *peak; float rms, avg = 0.0; /* Check for bogus results */ if ((toa < 0.0) || (toa > corr->size())) return 0.0; peak = corr->begin() + (int) rint(toa); for (int i = 2 * sps; i <= 5 * sps; i++) { if (peak - i >= corr->begin()) { avg += (peak - i)->norm2(); num++; } if (peak + i < corr->end()) { avg += (peak + i)->norm2(); num++; } } if (num < 2) return 0.0; rms = sqrtf(avg / (float) num) + 0.00001; return (amp.abs()) / rms; } bool energyDetect(signalVector &rxBurst, unsigned windowLength, float detectThreshold, float *avgPwr) { signalVector::const_iterator windowItr = rxBurst.begin(); //+rxBurst.size()/2 - 5*windowLength/2; float energy = 0.0; if (windowLength < 0) windowLength = 20; if (windowLength > rxBurst.size()) windowLength = rxBurst.size(); for (unsigned i = 0; i < windowLength; i++) { energy += windowItr->norm2(); windowItr+=4; } if (avgPwr) *avgPwr = energy/windowLength; return (energy/windowLength > detectThreshold*detectThreshold); } /* * Detect a burst based on correlation and peak-to-average ratio * * For one sampler-per-symbol, perform fast peak detection (no interpolation) * for initial gating. We do this because energy detection should be disabled. * For higher oversampling values, we assume the energy detector is in place * and we run full interpolating peak detection. */ static int detectBurst(signalVector &burst, signalVector &corr, CorrelationSequence *sync, float thresh, int sps, complex *amp, float *toa, int start, int len) { signalVector *corr_in, *dec = NULL; if (sps == 4) { dec = downsampleBurst(burst); corr_in = dec; sps = 1; } else { corr_in = &burst; } /* Correlate */ if (!convolve(corr_in, sync->sequence, &corr, CUSTOM, start, len, 1, 0)) { delete dec; return -1; } delete dec; /* Running at the downsampled rate at this point */ sps = 1; /* Peak detection - place restrictions at correlation edges */ *amp = fastPeakDetect(corr, toa); if ((*toa < 3 * sps) || (*toa > len - 3 * sps)) return 0; /* Peak -to-average ratio */ if (computePeakRatio(&corr, sps, *toa, *amp) < thresh) return 0; /* Compute peak-to-average ratio. Reject if we don't have enough values */ *amp = peakDetect(corr, toa, NULL); /* Normalize our channel gain */ *amp = *amp / sync->gain; /* Compenate for residual rotation with dual Laurent pulse */ if (sps == 4) *amp = *amp * complex(0.0, 1.0); /* Compensate for residuate time lag */ *toa = *toa - sync->toa; return 1; } static float maxAmplitude(signalVector &burst) { float max = 0.0; for (size_t i = 0; i < burst.size(); i++) { if (fabs(burst[i].real()) > max) max = fabs(burst[i].real()); if (fabs(burst[i].imag()) > max) max = fabs(burst[i].imag()); } return max; } /* * RACH/Normal burst detection with clipping detection * * Correlation window parameters: * target: Tail bits + burst length * head: Search symbols before target * tail: Search symbols after target */ int detectGeneralBurst(signalVector &rxBurst, float thresh, int sps, complex &, float &toa, int target, int head, int tail, CorrelationSequence *sync) { int rc, start, len; bool clipping = false; signalVector *corr; if ((sps != 1) && (sps != 4)) return -SIGERR_UNSUPPORTED; // Detect potential clipping // We still may be able to demod the burst, so we'll give it a try // and only report clipping if we can't demod. float maxAmpl = maxAmplitude(rxBurst); if (maxAmpl > CLIP_THRESH) { LOG(DEBUG) << "max burst amplitude: " << maxAmpl << " is above the clipping threshold: " << CLIP_THRESH << std::endl; clipping = true; } start = target - head - 1; len = head + tail; corr = new signalVector(len); rc = detectBurst(rxBurst, *corr, sync, thresh, sps, &, &toa, start, len); delete corr; if (rc < 0) { return -SIGERR_INTERNAL; } else if (!rc) { amp = 0.0f; toa = 0.0f; return clipping?-SIGERR_CLIP:SIGERR_NONE; } /* Subtract forward search bits from delay */ toa -= head; return 1; } /* * RACH burst detection * * Correlation window parameters: * target: Tail bits + RACH length (reduced from 41 to a multiple of 4) * head: Search 4 symbols before target * tail: Search 10 symbols after target */ int detectRACHBurst(signalVector &rxBurst, float thresh, int sps, complex &, float &toa) { int rc, target, head, tail; CorrelationSequence *sync; target = 8 + 40; head = 4; tail = 10; sync = gRACHSequence; rc = detectGeneralBurst(rxBurst, thresh, sps, amp, toa, target, head, tail, sync); return rc; } /* * Normal burst detection * * Correlation window parameters: * target: Tail + data + mid-midamble + 1/2 remaining midamblebits * head: Search 4 symbols before target * tail: Search 4 symbols + maximum expected delay */ int analyzeTrafficBurst(signalVector &rxBurst, unsigned tsc, float thresh, int sps, complex &, float &toa, unsigned max_toa) { int rc, target, head, tail; CorrelationSequence *sync; if ((tsc < 0) || (tsc > 7)) return -SIGERR_UNSUPPORTED; target = 3 + 58 + 16 + 5; head = 4; tail = 4 + max_toa; sync = gMidambles[tsc]; rc = detectGeneralBurst(rxBurst, thresh, sps, amp, toa, target, head, tail, sync); return rc; } int detectEdgeBurst(signalVector &rxBurst, unsigned tsc, float thresh, int sps, complex &, float &toa, unsigned max_toa) { int rc, target, head, tail; CorrelationSequence *sync; if ((tsc < 0) || (tsc > 7)) return -SIGERR_UNSUPPORTED; target = 3 + 58 + 16 + 5; head = 5; tail = 5 + max_toa; sync = gEdgeMidambles[tsc]; rc = detectGeneralBurst(rxBurst, thresh, sps, amp, toa, target, head, tail, sync); return rc; } signalVector *downsampleBurst(signalVector &burst) { size_t ilen = DOWNSAMPLE_IN_LEN, olen = DOWNSAMPLE_OUT_LEN; signalVector *out = new signalVector(olen); memcpy(dnsampler_in->begin(), burst.begin(), ilen * 2 * sizeof(float)); dnsampler->rotate((float *) dnsampler_in->begin(), ilen, (float *) out->begin(), olen); return out; }; signalVector *decimateVector(signalVector &wVector, size_t factor) { signalVector *dec; if (factor <= 1) return NULL; dec = new signalVector(wVector.size() / factor); dec->isReal(wVector.isReal()); signalVector::iterator itr = dec->begin(); for (size_t i = 0; i < wVector.size(); i += factor) *itr++ = wVector[i]; return dec; } /* * Soft 8-PSK decoding using Manhattan distance metric */ static SoftVector *softSliceEdgeBurst(signalVector &burst) { size_t nsyms = 148; if (burst.size() < nsyms) return NULL; signalVector::iterator itr; SoftVector *bits = new SoftVector(nsyms * 3); /* * Bits 0 and 1 - First and second bits of the symbol respectively */ rotateBurst2(burst, -M_PI / 8.0); itr = burst.begin(); for (size_t i = 0; i < nsyms; i++) { (*bits)[3 * i + 0] = -itr->imag(); (*bits)[3 * i + 1] = itr->real(); itr++; } /* * Bit 2 - Collapse symbols into quadrant 0 (positive X and Y). * Decision area is then simplified to X=Y axis. Rotate again to * place decision boundary on X-axis. */ itr = burst.begin(); for (size_t i = 0; i < burst.size(); i++) { burst[i] = Complex(fabs(itr->real()), fabs(itr->imag())); itr++; } rotateBurst2(burst, -M_PI / 4.0); itr = burst.begin(); for (size_t i = 0; i < nsyms; i++) { (*bits)[3 * i + 2] = -itr->imag(); itr++; } signalVector soft(bits->size()); for (size_t i = 0; i < bits->size(); i++) soft[i] = (*bits)[i]; return bits; } /* * Demodulate GSMK burst. Prior to symbol rotation, operate at * 4 SPS (if activated) to minimize distortion through the fractional * delay filters. Symbol rotation and after always operates at 1 SPS. */ SoftVector *demodulateBurst(signalVector &rxBurst, int sps, complex channel, float TOA) { SoftVector *bits; signalVector *delay, *dec; scaleVector(rxBurst, ((complex) 1.0) / channel); delay = delayVector(&rxBurst, NULL, -TOA * (float) sps); if (sps == 4) { dec = downsampleBurst(*delay); delete delay; } else { dec = delay; } /* Shift up by a quarter of a frequency */ GMSKReverseRotate(*dec, 1); vectorSlicer(dec); bits = new SoftVector(dec->size()); SoftVector::iterator bit_itr = bits->begin(); signalVector::iterator burst_itr = dec->begin(); for (; burst_itr < dec->end(); burst_itr++) *bit_itr++ = burst_itr->real(); delete dec; return bits; } /* * Demodulate an 8-PSK burst. Prior to symbol rotation, operate at * 4 SPS (if activated) to minimize distortion through the fractional * delay filters. Symbol rotation and after always operates at 1 SPS. * * Allow 1 SPS demodulation here, but note that other parts of the * transceiver restrict EDGE operatoin to 4 SPS - 8-PSK distortion * through the fractional delay filters at 1 SPS renders signal * nearly unrecoverable. */ SoftVector *demodEdgeBurst(signalVector &burst, int sps, complex chan, float toa) { SoftVector *bits; signalVector *delay, *dec, *rot, *eq; if ((sps != 1) && (sps != 4)) return NULL; scaleVector(burst, ((complex) 1.0) / chan); delay = delayVector(&burst, NULL, -toa * (float) sps); if (sps == 4) { dec = downsampleBurst(*delay); delete delay; } else { dec = delay; } eq = convolve(dec, GSMPulse4->c0_inv, NULL, NO_DELAY); rot = derotateEdgeBurst(*eq, 1); bits = softSliceEdgeBurst(*dec); vectorSlicer(bits); delete dec; delete eq; delete rot; return bits; } bool sigProcLibSetup() { initTrigTables(); generateSincTable(); initGMSKRotationTables(); GSMPulse1 = generateGSMPulse(1); GSMPulse4 = generateGSMPulse(4); generateRACHSequence(1); for (int tsc = 0; tsc < 8; tsc++) { generateMidamble(1, tsc); gEdgeMidambles[tsc] = generateEdgeMidamble(tsc); } generateDelayFilters(); dnsampler = new Resampler(1, 4); if (!dnsampler->init()) { LOG(ALERT) << "Rx resampler failed to initialize"; goto fail; } dnsampler->enableHistory(false); dnsampler_in = new signalVector(DOWNSAMPLE_IN_LEN, dnsampler->len()); return true; fail: sigProcLibDestroy(); return false; }