/* (C) 2008 by Harald Welte * (C) 2010 by Holger Hans Peter Freyther * All Rights Reserved * * SPDX-License-Identifier: GPL-2.0+ * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ /*! \addtogroup msgb * @{ * * libosmocore message buffers, inspired by Linux kernel skbuff * * Inspired by the 'struct skbuff' of the Linux kernel, we implement a * 'struct msgb' which we use for handling network * packets aka messages aka PDUs. * * A msgb consists of * * a header with some metadata, such as * * a linked list header for message queues or the like * * pointers to the headers of various protocol layers inside * the packet * * a data section consisting of * * headroom, i.e. space in front of the message, to allow * for additional headers being pushed in front of the current * data * * the currently occupied data for the message * * tailroom, i.e. space at the end of the message, to * allow more data to be added after the end of the current * data * * We have plenty of utility functions around the \ref msgb: * * allocation / release * * enqueue / dequeue from/to message queues * * prepending (pushing) and appending (putting) data * * copying / resizing * * hex-dumping to a string for debug purposes * * \file msgb.c */ #include #include #include #include #include #include #include #include #include void *tall_msgb_ctx = NULL; /*! Allocate a new message buffer * \param[in] size Length in octets, including headroom * \param[in] name Human-readable name to be associated with msgb * \returns dynamically-allocated \ref msgb * * This function allocates a 'struct msgb' as well as the underlying * memory buffer for the actual message data (size specified by \a size) * using the talloc memory context previously set by \ref msgb_set_talloc_ctx */ struct msgb *msgb_alloc(uint16_t size, const char *name) { struct msgb *msg; msg = talloc_named_const(tall_msgb_ctx, sizeof(*msg) + size, name); if (!msg) { LOGP(DLGLOBAL, LOGL_FATAL, "Unable to allocate a msgb: " "name='%s', size=%u\n", name, size); return NULL; } /* Manually zero-initialize allocated memory */ memset(msg, 0x00, sizeof(*msg) + size); msg->data_len = size; msg->len = 0; msg->data = msg->_data; msg->head = msg->_data; msg->tail = msg->_data; return msg; } /*! Release given message buffer * \param[in] m Message buffer to be freed */ void msgb_free(struct msgb *m) { talloc_free(m); } /*! Enqueue message buffer to tail of a queue * \param[in] queue linked list header of queue * \param[in] msg message buffer to be added to the queue * * The function will append the specified message buffer \a msg to the * queue implemented by \ref llist_head \a queue */ void msgb_enqueue(struct llist_head *queue, struct msgb *msg) { llist_add_tail(&msg->list, queue); } /*! Dequeue message buffer from head of queue * \param[in] queue linked list header of queue * \returns message buffer (if any) or NULL if queue empty * * The function will remove the first message buffer from the queue * implemented by \ref llist_head \a queue. */ struct msgb *msgb_dequeue(struct llist_head *queue) { struct llist_head *lh; if (llist_empty(queue)) return NULL; lh = queue->next; if (lh) { llist_del(lh); return llist_entry(lh, struct msgb, list); } else return NULL; } /*! Re-set all message buffer pointers * \param[in] msg message buffer that is to be resetted * * This will re-set the various internal pointers into the underlying * message buffer, i.e. remove all headroom and treat the msgb as * completely empty. It also initializes the control buffer to zero. */ void msgb_reset(struct msgb *msg) { msg->len = 0; msg->data = msg->_data; msg->head = msg->_data; msg->tail = msg->_data; msg->trx = NULL; msg->lchan = NULL; msg->l2h = NULL; msg->l3h = NULL; msg->l4h = NULL; memset(&msg->cb, 0, sizeof(msg->cb)); } /*! get pointer to data section of message buffer * \param[in] msg message buffer * \returns pointer to data section of message buffer */ uint8_t *msgb_data(const struct msgb *msg) { return msg->data; } /*! get length of message buffer * \param[in] msg message buffer * \returns length of data section in message buffer */ uint16_t msgb_length(const struct msgb *msg) { return msg->len; } /*! Set the talloc context for \ref msgb_alloc * Deprecated, use msgb_talloc_ctx_init() instead. * \param[in] ctx talloc context to be used as root for msgb allocations */ void msgb_set_talloc_ctx(void *ctx) { tall_msgb_ctx = ctx; } /*! Initialize a msgb talloc context for \ref msgb_alloc. * Create a talloc context called "msgb". If \a pool_size is 0, create a named * const as msgb talloc context. If \a pool_size is nonzero, create a talloc * pool, possibly for faster msgb allocations (see talloc_pool()). * \param[in] root_ctx talloc context used as parent for the new "msgb" ctx. * \param[in] pool_size if nonzero, create a talloc pool of this size. * \returns the new msgb talloc context, e.g. for reporting */ void *msgb_talloc_ctx_init(void *root_ctx, unsigned int pool_size) { if (!pool_size) tall_msgb_ctx = talloc_size(root_ctx, 0); else tall_msgb_ctx = talloc_pool(root_ctx, pool_size); talloc_set_name_const(tall_msgb_ctx, "msgb"); return tall_msgb_ctx; } /*! Copy an msgb. * * This function allocates a new msgb, copies the data buffer of msg, * and adjusts the pointers (incl l1h-l4h) accordingly. The cb part * is not copied. * \param[in] msg The old msgb object * \param[in] name Human-readable name to be associated with msgb */ struct msgb *msgb_copy(const struct msgb *msg, const char *name) { struct msgb *new_msg; new_msg = msgb_alloc(msg->data_len, name); if (!new_msg) return NULL; /* copy data */ memcpy(new_msg->_data, msg->_data, new_msg->data_len); /* copy header */ new_msg->len = msg->len; new_msg->data += msg->data - msg->_data; new_msg->head += msg->head - msg->_data; new_msg->tail += msg->tail - msg->_data; if (msg->l1h) new_msg->l1h = new_msg->_data + (msg->l1h - msg->_data); if (msg->l2h) new_msg->l2h = new_msg->_data + (msg->l2h - msg->_data); if (msg->l3h) new_msg->l3h = new_msg->_data + (msg->l3h - msg->_data); if (msg->l4h) new_msg->l4h = new_msg->_data + (msg->l4h - msg->_data); return new_msg; } /*! Resize an area within an msgb * * This resizes a sub area of the msgb data and adjusts the pointers (incl * l1h-l4h) accordingly. The cb part is not updated. If the area is extended, * the contents of the extension is undefined. The complete sub area must be a * part of [data,tail]. * * \param[inout] msg The msgb object * \param[in] area A pointer to the sub-area * \param[in] old_size The old size of the sub-area * \param[in] new_size The new size of the sub-area * \returns 0 on success, -1 if there is not enough space to extend the area */ int msgb_resize_area(struct msgb *msg, uint8_t *area, int old_size, int new_size) { int rc; uint8_t *post_start = area + old_size; int pre_len = area - msg->data; int post_len = msg->len - old_size - pre_len; int delta_size = new_size - old_size; if (old_size < 0 || new_size < 0) MSGB_ABORT(msg, "Negative sizes are not allowed\n"); if (area < msg->data || post_start > msg->tail) MSGB_ABORT(msg, "Sub area is not fully contained in the msg data\n"); if (delta_size == 0) return 0; if (delta_size > 0) { rc = msgb_trim(msg, msg->len + delta_size); if (rc < 0) return rc; } memmove(area + new_size, area + old_size, post_len); if (msg->l1h >= post_start) msg->l1h += delta_size; if (msg->l2h >= post_start) msg->l2h += delta_size; if (msg->l3h >= post_start) msg->l3h += delta_size; if (msg->l4h >= post_start) msg->l4h += delta_size; if (delta_size < 0) msgb_trim(msg, msg->len + delta_size); return 0; } /*! Return a (static) buffer containing a hexdump of the msg * \param[in] msg message buffer * \returns a pointer to a static char array */ const char *msgb_hexdump(const struct msgb *msg) { static char buf[4100]; int buf_offs = 0; int nchars; const unsigned char *start = msg->data; const unsigned char *lxhs[4]; int i; lxhs[0] = msg->l1h; lxhs[1] = msg->l2h; lxhs[2] = msg->l3h; lxhs[3] = msg->l4h; for (i = 0; i < ARRAY_SIZE(lxhs); i++) { if (!lxhs[i]) continue; if (lxhs[i] < msg->head) continue; if (lxhs[i] > msg->head + msg->data_len) continue; if (lxhs[i] > msg->tail) continue; if (lxhs[i] < msg->data || lxhs[i] > msg->tail) { nchars = snprintf(buf + buf_offs, sizeof(buf) - buf_offs, "(L%d=data%+" PRIdPTR ") ", i+1, lxhs[i] - msg->data); buf_offs += nchars; continue; } if (lxhs[i] < start) { nchars = snprintf(buf + buf_offs, sizeof(buf) - buf_offs, "(L%d%+" PRIdPTR ") ", i+1, start - lxhs[i]); buf_offs += nchars; continue; } nchars = snprintf(buf + buf_offs, sizeof(buf) - buf_offs, "%s[L%d]> ", osmo_hexdump(start, lxhs[i] - start), i+1); if (nchars < 0 || nchars + buf_offs >= sizeof(buf)) return "ERROR"; buf_offs += nchars; start = lxhs[i]; } nchars = snprintf(buf + buf_offs, sizeof(buf) - buf_offs, "%s", osmo_hexdump(start, msg->tail - start)); if (nchars < 0 || nchars + buf_offs >= sizeof(buf)) return "ERROR"; buf_offs += nchars; for (i = 0; i < ARRAY_SIZE(lxhs); i++) { if (!lxhs[i]) continue; if (lxhs[i] < msg->head || lxhs[i] > msg->head + msg->data_len) { nchars = snprintf(buf + buf_offs, sizeof(buf) - buf_offs, "(L%d out of range) ", i+1); } else if (lxhs[i] <= msg->data + msg->data_len && lxhs[i] > msg->tail) { nchars = snprintf(buf + buf_offs, sizeof(buf) - buf_offs, "(L%d=tail%+" PRIdPTR ") ", i+1, lxhs[i] - msg->tail); } else continue; if (nchars < 0 || nchars + buf_offs >= sizeof(buf)) return "ERROR"; buf_offs += nchars; } return buf; } /*! Print a string to the end of message buffer. * \param[in] msg message buffer * \returns 0 on success, -EINVAL on error * * The resulting string is printed to the msgb without a trailing nul * character. A nul following the data tail may be written as an implementation * detail, but a trailing nul is never part of the msgb data in terms of * msgb_length(). * * Note: the tailroom must always be one byte longer than the string to be * written. The msgb is filled only up to tailroom=1. This is an implementation * detail that allows leaving a nul character behind the valid data. * * In case of error, the msgb remains unchanged, though data may have been * written to the (unused) memory after the tail pointer. */ int msgb_printf(struct msgb *msgb, const char *format, ...) { va_list args; int str_len; int rc = 0; OSMO_ASSERT(msgb); OSMO_ASSERT(format); /* Regardless of what we plan to add to the buffer, we must at least * be able to store a string terminator (nullstring) */ if (msgb_tailroom(msgb) < 1) return -EINVAL; va_start(args, format); str_len = vsnprintf((char *)msgb->tail, msgb_tailroom(msgb), format, args); if (str_len >= msgb_tailroom(msgb) || str_len < 0) { rc = -EINVAL; } else msgb_put(msgb, str_len); va_end(args); return rc; } /*! @} */