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-rw-r--r--src/gsm/ipa.c22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/gsm/ipa.c b/src/gsm/ipa.c
index 508cc13d..d423c262 100644
--- a/src/gsm/ipa.c
+++ b/src/gsm/ipa.c
@@ -528,6 +528,9 @@ void ipa_prepend_header(struct msgb *msg, int proto)
#ifdef HAVE_SYS_SOCKET_H
#include <sys/socket.h>
+/*! Read one ipa message from socket fd without caching not fully received
+ * messages. See \ref ipa_msg_recv_buffered for further information.
+ */
int ipa_msg_recv(int fd, struct msgb **rmsg)
{
int rc = ipa_msg_recv_buffered(fd, rmsg, NULL);
@@ -538,6 +541,25 @@ int ipa_msg_recv(int fd, struct msgb **rmsg)
return rc;
}
+/*! Read one ipa message from socket fd or store part if still not fully received.
+ * \param[in] fd The fd for the socket to read from.
+ * \param[out] rmsg internally allocated msgb containing a fully received ipa message.
+ * \param[inout] tmp_msg internally allocated msgb caching data for not yet fully received message.
+ *
+ * As ipa can run on top of stream based protocols such as TCP, there's the
+ * possibility that such lower layers split ipa messages in several low level
+ * packets. If a low layer packet is received containing several ipa frames,
+ * this function will pull from the socket and return only the first one
+ * available in the stream. As the socket will remain with data, it will
+ * trigger again during next select() and then this function will fetch the
+ * next ipa message, and so on.
+ *
+ * \returns -EAGAIN and allocated tmp_msg if message was not yet fully
+ * received. Other negative values indicate an error and cached msgb will be
+ * freed. 0 if socket is found dead. Positive value indicating l2 msgb len and
+ * rmsg pointing to internally allocated msgb containing the ipa frame on
+ * scucess.
+ */
int ipa_msg_recv_buffered(int fd, struct msgb **rmsg, struct msgb **tmp_msg)
{
struct msgb *msg = tmp_msg ? *tmp_msg : NULL;